Ward: Difference between revisions
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Created page with "thumb|alt=Thorward|Thor Ward '''Features''' * Protection against players, damage and thievery * Makes build pieces integrity stronger * 30m protection range * You can add allies to ward (disable ward and let other player touch it and put ward back on) '''Protect''' # Will protect your items inside containers against player thieves. # Will protect your buildings against player damage '''Not protect''' # Will not protect against..." |
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[[File:Image 2026-03-22 025150821.png | [[File:Image 2026-03-22 025150821.png|alt=Thorward|left|thumb|346x346px|Thor Ward]] | ||
Every player have mats for one ward at start (5x finewood, 1 x thunderstone and 1x surtling core) | |||
'''Features''' | '''Features''' | ||
Latest revision as of 03:08, 22 March 2026

Every player have mats for one ward at start (5x finewood, 1 x thunderstone and 1x surtling core)
Features
- Protection against players, damage and thievery
- Makes build pieces integrity stronger
- 30m protection range
- You can add allies to ward (disable ward and let other player touch it and put ward back on)
Protect
- Will protect your items inside containers against player thieves.
- Will protect your buildings against player damage
Not protect
- Will not protect against monster damage
- Will not protect against player thieves when item is on ground inside the ward area