Raid and Monster spawning: Difference between revisions
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# Illuminate your castle to keep the monsters from randomly spawning inside your base. | # Illuminate your castle to keep the monsters from randomly spawning inside your base. | ||
# Have a dimly lit castle and reduce the chance of raids but increase the chance of random spawns inside your base. | # Have a dimly lit castle and reduce the chance of raids but increase the chance of random spawns inside your base. | ||
[[File:Image 2025-04-25 155813052.png|left| | [[File:Image 2025-04-25 155813052.png|left|413x413px]] | ||
Revision as of 15:09, 25 April 2025
Mechanics
Light's protection counts as both spawn prevention and against your raid trigger threshold. Therefor you have two options.
- Illuminate your castle to keep the monsters from randomly spawning inside your base.
- Have a dimly lit castle and reduce the chance of raids but increase the chance of random spawns inside your base.

Fire sources
Fire Source | Fuel | Range | Capacity | Days | Rain | Smoke |
---|---|---|---|---|---|---|
Campfire | Wood | 10 | 10 | 25 | Yes | Yes |
Iron FirePit | Wood | 10 | 10 | 25 | No | Yes |
Bonfire | Wood | 20 | 10 | 25 | No | Yes |
Hearth | Wood | 13 | 20 | 50 | Yes | Yes |
Wood Torch | Resin | 10 | 4 | 20 | No | No |
Brazier | Coal | 10 | 5 | 50 | No | Yes |
Hanging Brazier | Coal | 10 | 5 | 50 | Yes | Yes |
Green Brazier | Guck | 10 | 5 | 50 | Yes | Yes |
Blue Brazier | Eye | 10 | 5 | 50 | Yes | Yes |
Sconce | Resin | 12 | 6 | 60 | No | No |
Iron Torch | Resin | 15 | 6 | 60 | No | No |
Green Torch | Guck | 10 | 6 | 60 | No | No |
Blue Torch | Eye | 10 | 6 | 60 | No | No |
Candle | Resin | 0 | 1 | 7 | Yes | No |